![]() They also have a decent amount of spells which enhance melee in some way(static electricity, which grant all allied units static shield, while decreasing lightning resistance of enemies). Which is good, because Orc and Dwarf units are fairly good on their own. The reason? Well, Sorcerers are, from what I have read, less dependent on class-race synergies(most of their synergies are between their summons, and support units, which they can provide themselves). ![]() I am considering either playing an Orc or Dwarf sorcerer. Now I am about to try out the Sorcerer, but I am a bit uncertain on what "specifications" I should choose for my magelord. So I have been playing this game a little bit now(only vanilla), and have mostly been playing Theocrat, Warlord and Dreadnought.
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